My purpose was to create stylized environment in Unreal Engine similar to the Warhammer style. To do this process I used Substance designer where I can easily create procedural materials. The sculpture from grave is scanned by photogrammetry real sculpture from one of Warsaw Graveyard - Powązki. I scanned it then reduced geometry, baked and finally give new texture. Rest of models I created by myself to enhance climate of old cemetery where players must fight with hords of undeaths to achieve a mission goals :)
Warrior's grave - Unreal Engine 4 - Game Environment Set